🏁 Tiny Vroom — Alpha 0.2 Devlog
Hey racers! 👋
A new update is here — Alpha 0.2 brings a few cool improvements, new features, and important fixes to make the game feel smoother and more responsive. Let’s jump in!
⚡ What’s New
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Added Turbo Boost!
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Player 1: Press Q
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Player 2: Press O
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Or use the top bumpers (above the triggers) on a controller
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Improved car deceleration — cars now slow down much faster, giving a tighter driving feel
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Fixed UI layout inversion ( in-game HUD now display correctly)
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Adjusted engine sound for the yellow car
🧭 Controls
Player 1 → Accelerate with A, Turbo with Q
Player 2 → Accelerate with L, Turbo with O
Use triggers to accelerate and bumpers for turbo on a controller
Press P to pause the game
Menus work with the mouse
🧩 Known Issues / Limitations
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Still local multiplayer only (no AI yet)
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Turbo cooldown visuals not yet implemented
💡 What’s Next
In the next versions, I plan to:
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Implement basic AI for single-player mode
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Polish turbo effects (particles, lighting, and feedback)
Thanks again for following the development of Tiny Vroom! 💛
Your feedback means a lot — feel free to share your thoughts, ideas, or bugs in the comments.
Stay tuned, and keep racing! 🏎️💨
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Tiny Vroom
Where childhood racing comes to life
Status | Prototype |
Author | GameDevdiQuartiere |
Genre | Racing |
Tags | Arcade, Cartoon, Casual, Driving, Local multiplayer, Low-poly, miniature, Time Attack, toy-racer |
Languages | English, Italian |
More posts
- AlphaV0.123 hours ago
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